Bio
I use radical and unconventional techniques in participatory design, spatial design, and form research to understand societal complexities, designing progressive interventions and methods using a variety of physical and digital mediums for exhibition or real-world deployment. 

I have worked with small nonprofits, local governments, and massive corporations. My work spans digital and physical, with my physical skills being 3D printing, CNC laser cutting, and general woodworking, and my digital skills in Qualtrics, Figma, UserTesting, and the CreativeCloud.
       
Email, Instagram


Education

MA Sustainability & Development
Lyle School of Engineering, 2026
Southern Methodist University

MA Design & Innovation
Meadows School of the Arts, 2023
Southern Methodist University

BS Economics
AddRan School of Liberal Arts, 2020
Texas Christian University

Living Futures Accreditation (LFA)
International Living Futures Institute, 2026


Employment

RAPP / Omnicom
2025 - Present

7-Eleven / R&D Contract
2024 - 2025

Saatchi & Saatchi / Publicis
2022 - 2024

CoAct North Texas
2019 - 2022


Skills

Physical Skills
3D Printing
Laser Cutting
Woodworking
Dye Mixing
ASTM Material Testing
ASTM Soil Testing
Hazardous Agents (working with)
Staining Agents (working with)


Digital Skills
Figma
Qualtrics
User Testing
Illustrator
Photoshop
Touchdesigner
Rhino
Projection Mapping


Soft Skills
Omni-channel Selling
Strategic War Gaming
Long-Term Visioning
Design Workshopping
Executive Presenting


Exhibitions

Lift, Drag, and Material Agency 
(On Display at the Hunt Institute for Humanity)
2026rnare Porta Libero
2023

                  

Tanner Williams
Critical  Designer



Using radical and unconventional techniques in participatory design, spatial design, and form research to understand societal complexities.